Playbook: Compensation & Incentives
Core Subprocesses: 1) Comp Strategy & Architecture · 2) Structure & Market Benchmarking · 3) Incentives & Cycles · 4) Equity & Fairness · 5) Review & Adapt
Subprocess 3 · Incentives & Cycles
Purpose
Link pay to value creation with transparent rules and predictable cycles.
Guardrails
- Pay-for-value, not politics.
- Fairness checks (gender, ethnicity, role type).
Play A Human-led Calibration Boards (Human-led · Reflective + Perceptive)
Flow
- Pre-reads; performance evidence.
- Board decisions & justifications.
- Employee communication plan.
KPIs
- Appeal rate < 5%
- Trust score +
Play B Augmented Comp Assistant (Human-augmented · Predictive + Generative)
Flow
- Budget & market data ingest.
- AI proposals; manager edits.
- Equity guardrails; bias scans.
KPIs
- Cycle time −40%
- Outlier rate −50%
Play C Policy-driven Auto Adjustments (Algorithmic-autonomous · Agentic)
Flow
- Rule engine: floors/caps, equity rules.
- Auto calc; exceptions to queue.
- Audit trail & approvals.
KPIs
- Error rate < 0.5%
- Admin time −60%
